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Behind The Scenes – Grim Fandango

There has been a significantly tedious amount of quarrelling over the topic of games as art, all of which has led to a torrent of unreadable blog posts, the occasional academic dissertation, and lots...

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Tim Schafer: "Innovation Is Possible If You're Willing To Fight"

In an exclusive interview for games™’s landmark 100th issue, Tim Schafer speaks openly about the problems he has encountered since leaving LucasArts to found DoubleFine. Microsoft dropped Psychonauts...

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gamesTM Issue 100

FEATURES Discuss The Decade In this issue 100 special edition of Discuss, we look back on the events, developments, controversies, promises, surprises and quotes from the last ten years in videogames....

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games™ Issue 122

FEATURES God Of War: Ascension Kratos returns, in a game that rewinds time to focus on the Ghost of Sparta’s origins and adds multiplayer elements for the first time in the series. Resident Evil 6...

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Grim Fandango Remastered review

Death; it’s a laugh, isn’t it? All that toil and effort through life only to find that you’ve been dumped in the land of the dead with a world to travel before you can get to the cushy afterlife you’ve...

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The VR Verdict in games™ 160

No more predictions. No more conjecture. This is the VR verdict. games™ tests all the latest virtual reality tech and gives its definitive ‘eyes-on’ report. Is VR really the future of gaming, does the...

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Broken Age: Act 2 review

Broken Age: Act 1 ended with a twist, as the maiden-kidnapping monster that Vella aimed to take down and the spaceship on which Shay had lived his entire life were revealed to be one and the same. Act...

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10 years of Psychonauts – In conversation with Tim Schafer

Double Fine’s attention was focused on its new point-and-click adventure Broken Age and the release of Massive Chalice, but ten years ago it was Psychonauts that was blowing minds… So you left...

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games™ 200 is here! The 200 Greatest Games Of All Time Revealed!

games 200 is finally here. It feels like we’ve been working on bringing you this issue for a long time. With our 15th birthday last year and our big How To special issue in January, we’ve always had...

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